I kind of know about the "cliff" but I never took I seriously. I'm a....so the chance of this dude being good is .00003%? So you're saying there's a chance!!
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Those cliffs were super serious stuff. But I do agree with you guys. The draft to me has always been something to learn and I'm glad that there were so many resources available for that -- and I had spent no shortage of time trying to pass on what I had gathered. But no matter what, people weren't remembering these numbers. ">37 position drill on a defense back" isn't the kind of thing that sticks with people. It's not meaningful.
I think we're going to go with 39 here. I wish Jim would just take the constraints out of everything, though. That way we can have both the "default accuracy" as well as the "no constraints" behavior.Float likeabutterflysting likeabee.
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Originally posted by Delandis View PostThis was very reason I left the OSFL the first go around. It was frustrating to know that everyone could look just look at combines and pick star after star.
Not. Fun.
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Originally posted by Aston View PostThose cliffs were super serious stuff. But I do agree with you guys. The draft to me has always been something to learn and I'm glad that there were so many resources available for that -- and I had spent no shortage of time trying to pass on what I had gathered. But no matter what, people weren't remembering these numbers. ">37 position drill on a defense back" isn't the kind of thing that sticks with people. It's not meaningful.
I think we're going to go with 39 here. I wish Jim would just take the constraints out of everything, though. That way we can have both the "default accuracy" as well as the "no constraints" behavior.
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Oh, gosh. I thought I had done it already -- my mistake. I'll run it now.
Most players with bad combines tended to be "obviously" bad, but it wasn't always clear what was a bad combine and what wasn't. For example, some combine scores that weren't green were nonetheless very bad.Float likeabutterflysting likeabee.
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Originally posted by Aston View PostOh, gosh. I thought I had done it already -- my mistake. I'll run it now.
Most players with bad combines tended to be "obviously" bad, but it wasn't always clear what was a bad combine and what wasn't. For example, some combine scores that weren't green were nonetheless very bad.
Combine outliers seem to be less important in this version.
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Originally posted by Delandis View PostThis was very reason I left the OSFL the first go around. It was frustrating to know that everyone could look just look at combines and pick star after star.
Not. Fun.Death Valley Scorpions (2003-Present)
Division Champs '05 '07 '08 '11 '13 '14 '15 '16 '19
IL WC '09 '10 '12 '17
IL Champs '13 '16 '19
Stout Slugger '08 (Jones) '15 (McCarley)
Last Call '08 (Manning)
New Brew '08 (Pulido)
Desert Legends
#33 Danny Salcedo ('15) #30 Colin Cash ('16) #32 Brendan Lindsey ('17)
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