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  • Combine Correlations

    The wiki is down for the count and ryan was asking about these so I reposted them. The FOFC reference thread info seems to be really old and when the game first came out. I'm not sure these are necessarily conclusive either, but they're just what are listed in DraftAnalyzer.

    QB
    SOLE | 40% intel, 50% avoid interceptions, 10% read defense
    40 | scramble frequency
    BENCH | 50% long pass, 50% deep pass
    AGILITY | 25% screen, 75% sense rush
    BROAD JUMP | 66% medium, 33% 3rd down
    PSPEC | 50% accuracy, 50% timing

    RB
    SOLE | 10% intel, 90% hole rec
    40 | 80% breakaway, 20% STO
    BENCH | 100% power inside
    AGILITY | 33% third down run, 33% GD, 33% elusive
    BROAD JUMP | 50% STO, 50% END
    PSPEC | 90% blitz pickup, 5% 3rd catch

    FB
    SOLE | 50% intel, 50% hole rec
    40 | ?
    BENCH | 100% power inside
    AGILITY | 33% 3rd run
    BROAD JUMP | 50% 3rd run
    PSPEC | 50% blitz pickup, 50% RR

    WR
    SOLE | 50% intel, 50% RR
    40 | 70% BPR (30% GD??????????? or not?????)
    BENCH | 100% courage
    AGILITY | 100% GD
    BROAD JUMP | 50% PR / 50% KR
    PSPEC | 65% Avoid / 35% Adjust

    TE
    SOLE | 50% intel, 50% RR
    40 | 50% BPR, 50% GD
    BENCH | 100% Block Strength
    AGILITY | 100% GD
    BROAD JUMP | 50% Run Block, 50% 3rd catch
    PSPEC | 50% Avoid / 50% Adjust

    OL
    SOLE | intel
    40 | 100% run block
    BENCH | 100% block strength
    AGILITY | 100% pass block
    BROAD JUMP | 100% endurance
    PSPEC | --

    DL
    SOLE | 50% intel / 50% play diag
    40 | 100% PRT
    BENCH | 50% PRS / 50% PH
    AGILITY | 100% Run Defense
    BROAD JUMP | 100% endurance
    PSPEC | --

    LB
    SOLE | 50% intel / 50% play diag
    40 | 100% PRT
    BENCH | 33% BnR / 33% PH / 33% PRS
    AGILITY | 100% run def
    BROAD JUMP | 100% M2M
    PSPEC | 50% zone / 50% INT

    DB
    SOLE | 50% intel, 50% play diag
    40 | 50% M2M / 50% Zone
    BENCH | 50% BnR / 50% PH
    AGILITY | 100% Run Def
    BROAD JUMP | 50% KR / 50% PR
    PSPEC | 50% Zone / 50% INT

    K
    SOLE | 50% intel, 50% accuracy
    40 | 100% kickoff distance
    BENCH | 100% power
    AGILITY | --
    BROAD JUMP | 50% hangtime / 50% power
    PSPEC | --

    P
    SOLE | 50% intel, 50% directional
    40 | 100% power
    BENCH | 100% hangtime
    AGILITY | --
    BROAD JUMP | --
    PSPEC | --
    Last edited by Aston; 12-15-2012, 11:50 AM.
    Float likeabutterflysting likeabee.

  • #2
    WR 40 time is 100% BPR
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    • #3
      Does intel do anything for a player?
      GM, Memphis Admirals

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      • #4
        kosar -- think of the sole as a combine score that goes into two buckets: intel and [RR for WR/TE], [play diagnosis for defenders], [kick accuracy for kickers, etc]. The more that goes into one bucket, the less there is left for the other one.

        This is why if a guy has an average sole score, it's good if he has low intel because that means good things for his play diagnosis or RR or avoid interceptions. However, if the sole score is good enough, there's plenty for both a high bar, and high intel.

        Intel itself is what influences when/if a player becomes a mentor. Can be as early as year 5 or as late as never.

        Originally posted by mike17 View Post
        WR 40 time is 100% BPR
        This is what I've always figured. I'm just confused because Draft Analyzer lists it as 70% BPR, doesn't say where there other 30% goes, and people in the past (and a few in the present) seem to think it goes into GD as well. I don't really believe that but I've never looked deeply into it either way.
        Float likeabutterflysting likeabee.

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