For those of you that have the game and have played around with it a little.
I need some input on how to set up the initial league financials. Specificaly:
Should I try to set market size, fan loyalty , fan interest and initial cash to be equal for all teams?
In a couple test leagues I created, initial payrolls ranged from $20-$70 million. Obviously teams with a higher payroll need to have a bigger market so they can afford player salaries.
Options that I've considered so far:
-Make everyone as close to average as possible, but still have some variations.
-Let the CPU decide and use revenue sharing and/or a luxury tax.
What are your thoughts?
I need some input on how to set up the initial league financials. Specificaly:
Should I try to set market size, fan loyalty , fan interest and initial cash to be equal for all teams?
In a couple test leagues I created, initial payrolls ranged from $20-$70 million. Obviously teams with a higher payroll need to have a bigger market so they can afford player salaries.
Options that I've considered so far:
-Make everyone as close to average as possible, but still have some variations.
-Let the CPU decide and use revenue sharing and/or a luxury tax.
What are your thoughts?
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