Originally posted by BradZ
View Post
Announcement
Collapse
No announcement yet.
SQL Utilities/Financial Utility
Collapse
X
-
I think I read that extensions can't violate a hard cap for two years. Prioritizing extensions would become more important. But I'm wondering how the game would prevent arbitration salaries from violating the cap. Maybe it would end up being a loophole?
Leave a comment:
-
Originally posted by Clay View PostMy question is going to be how does a hard cap impact things like extensions, option years, arbitration, etc? Any ideas?
-Free Agents
-Extensions
-including or without option years which appear to get factored against the cap)
Essentially, even if you have excess budget, the game/owner limits the amt you can offer to an amt that would make your payroll reach the cap, but not exceed it.
Arbitration offers, it seems, will allow you to push your payroll past the hard cap to resign your players.
Leave a comment:
-
My question is going to be how does a hard cap impact things like extensions, option years, arbitration, etc? Any ideas?
Leave a comment:
-
I say Clay makes an executive decision, and gets the ball rolling at 95 million.
Leave a comment:
-
I think the hard cap should be around the same number as our luxury tax was. So somewhere in the $95m to $100m range.
Leave a comment:
-
Think all we need now is an official "Hard Cap" and put this sucker to a vote
Leave a comment:
-
Originally posted by BradZ View PostYou're not paying 30% revenue sharing if I am understanding this correctly. Every team pitches in 30% (yes, your payment would be larger than others based on your revenue) and the amount that is pooled from every team gets broken up and redistributed to every team in equal shares.
Leave a comment:
-
Originally posted by elprez98 View PostI saw that. It is just that the the luxury tax gave me a target to not spend above. A goal for me last year was to not spend above the luxury tax and I achieved that.
Without a luxury tax, at least for a higher budget team like mine, I don't see any incentive to not spend to the cap every year. My revenue sharing is fixed at 30%, regardless. Hell, with a 30% hit on revenue I shouldn't expect to be profitable, ever.
Leave a comment:
-
Originally posted by Andrew View Post
Without a luxury tax, at least for a higher budget team like mine, I don't see any incentive to not spend to the cap every year. My revenue sharing % is fixed at 30%, regardless. Hell, with a 30% hit on revenue I shouldn't expect to be profitable, ever.Last edited by Delandis; 09-01-2010, 06:33 PM.
Leave a comment:
-
Originally posted by funclown View PostOk, so now I have to ask: What was the advantage or "great features" that had us so hell bent on going to 11???? Unless you think "He likes to fish" feature is compelling I'm not getting this.
With that, Andrew I agree. Your new setting with a combo Hard Salary cap. Will OOTP 11 at least reset the hard cap based on yearly revenue increases??
Leave a comment:
-
Ok, so now I have to ask: What was the advantage or "great features" that had us so hell bent on going to 11???? Unless you think "He likes to fish" feature is compelling I'm not getting this.
With that, Andrew I agree. Your new setting with a combo Hard Salary cap. Will OOTP 11 at least reset the hard cap based on yearly revenue increases??
Leave a comment:
Leave a comment: