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  • Andrew
    replied
    Originally posted by Matt View Post
    Stuff happens, no big deal. You've done enough for the BLB we'll let it slide.
    Thanks but I'm still pissed because it was such a rookie mistake. I should have taken a fresh backup or at a minimum checked to make sure the nightly backups were working before I did anything. I only meant to drop one of the tables generated by the game but I clicked the wrong button and dropped the entire database instead.

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  • Delandis
    replied
    Can we just move up the media revenue baseline, say 50 million? I understand that we don't want an insanely, large influx of cash into the financial models, but my guess is that this would be the least complex option.

    From that point on, allow the game to handle finances, market drift, etc. Its not a cure all, but it does allow smaller market teams to instantly become more financially competitive, without disturbing salary structures of teams above the benchmark.

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  • BradZ
    replied
    Originally posted by Andrew View Post
    My proposal is that we take the time right now to come up with a financial system that is more balanced and can be maintained completely in game without any complicated external record keeping.
    So would this do away with bonuses if we are looking for a way to keep it maintained completely in game?

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  • Andrew
    replied
    This is the page that explains most of OOTP's financial options:

    http://www.ootpdevelopments.com/docu...inancial_rules

    It looks like the revenue sharing system is robust enough now to come close to what we were doing before. The only difference is the soft cap would be based on the current year rather than previous year.

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  • Matt
    replied
    Stuff happens, no big deal. You've done enough for the BLB we'll let it slide.

    Leave a comment:


  • Andrew
    replied
    The good news I guess is that the average budget is about $94m and only 3 teams had player expenses greater than $94m last season.

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  • Jake
    replied
    Not that it wouldn't be too ridiculous and intrusive, but is it possible to average down salaries to that number?

    For example, lets say our mid range budget is 75 mill... could we take a team with a 100 mill budget and edit all their salaries to 75%?

    Like I said... probably stupid idea anyways.

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  • Andrew
    replied
    Originally posted by BradZ View Post
    That would be so hard to institute though, since teams' salary structures for the next few years have already been established based on the existing financial model.
    Right. You could bring the small market teams up easily enough but it would be difficult to bring the large market teams down all at once. The problem is we'd need to meet somewhere in the middle to keep salary demands from getting out of control.

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  • BradZ
    replied
    Originally posted by jwolf02 View Post
    Stuff like this never happened with the last commish...

    I'm down for whatever. I'd be down for salary caps, equal budgets, etc.

    I do think it might be cool, if possible, to start everyone at the same budget, popularity, etc, and just let our performance dictate where our markets go. If that's possible.
    That would be so hard to institute though, since teams' salary structures for the next few years have already been established based on the existing financial model.

    Leave a comment:


  • Jake
    replied
    Stuff like this never happened with the last commish...

    I'm down for whatever. I'd be down for salary caps, equal budgets, etc.

    I do think it might be cool, if possible, to start everyone at the same budget, popularity, etc, and just let our performance dictate where our markets go. If that's possible.

    Leave a comment:


  • Andrew
    started a topic SQL Utilities/Financial Utility

    SQL Utilities/Financial Utility

    So, I fucked up. In trying to upgrade the utilities to the OOTP 11 version I somehow managed to delete our entire BLB SQL database. Under normal circumstances this wouldn't be a big deal but it also appears that my backups haven't worked successfully since March. My normal backup routine is to create a backup and have it automatically FTP over to our hold host which has unlimited file storage. Unbeknown to me, the old host has been deleting these files as this is apparently a violation of their terms of service.

    The last good backup I have is from March 13. With this backup I can recover most of the regular utilities. We will lose some data from the last round of all-star and award voting, but this isn't a deal breaker.

    The big issue is that sometime during that time period I made significant changes to the Financial Utility that may not be possible to re-create and I definitely don't have the time to re-create at the moment. The data in the utilities would be so out of date/inaccurate that it's not even worth using.

    The problem is without the cash reserve, the small market teams are at even more of a disadvantage. I know several of them had $10m+ in their cash reserve and were set to receive even more from the latest round of luxury tax.

    My proposal is that we take the time right now to come up with a financial system that is more balanced and can be maintained completely in game without any complicated external record keeping. I know people are anxious to get started again but it's not fair, in my opinion, to continue with a system that is even more tilted towards the large market teams than it already was.

    Ultimately the decision on how to proceed is Clay's decision but just wanted to explain what the situation is now and what impact it has on the league.
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