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  • Sim Schedule - Coaches and Scouts

    I locked the Coaches and Scouts forum until we can come to a consensus.

    There still needs to be some testing done to determine how the coaches/scouts pick a team. It doesn't appear to be by ID, but I need to look at this more and look for other patterns. (A-Z?)

    At this point, the options are:

    1) Let the game handle it if no patterns are detected.
    or
    2) First come, first serve (which had been working fine all along)

    I'm open to other suggestions, but only if it's something that doesn't create any record keeping or more work for me.

    I won't have time to look at this over the weekend, however so there's a good chance there won't be a sim on Sunday.

  • #2
    It works on the time/date stamp of the team exports I believe (but don't hold me to that). We have disproven the ID number theory and there is nothing in the coaches ratings, as seen by a CSV dump of a fictional league I created, that would indicate they want to sign with one team over another.

    If this is true then letting the game handle it is just a commish hands off approach to what the message board method uses.

    Now I do have a problem with the message board method just like i have a problem with letting the game handle it because in either case the owner who is sitting waiting on the league file to be uploaded has the advantage of being the first on the trigger to get the guy he wants.

    For instance I attempted to hire Carter in game. Now if my export was faster than anyone elses I would get him (once again this being my theory on how the game adjudicates coach and scout signings). Great for me but if someone else was faster than me I lose him.

    If we go by the board method I never even received the chance to hire him as I did not see the rule change/thread until he was snapped up.

    I do not like either way at all to be honest as it becomes a "who has the faster connection" game.

    Comment


    • #3
      If somebody else wants to test this, feel free.

      1) Create a fictional league and enable online in game setup.
      2) Release all coaches and scouts
      3) Make a copy of the league
      4) In the copy, make a ton of offers to the same coaches with different teams. Note all the offers and then "Export team" (not to ftp). Note the Team ID when you export (filename will have the ID in it)
      5) Copy all the export files from the Import_export folder of the copy to the import_export folder of the original
      6) load the original and go to Game Setup -> Online Options and choose Import all teams from import_export folder.
      7) Sim 1 day and note who each person signed for. Compare these to your original offers.

      Comment


      • #4
        It can't be by export time because I signed about 4 or 5 of 8 offers and I exported at about 8:50 p.m. on Thursday night (I'm fairly certain I was the last to export).

        And before you say they sign if you have the later time/date stamp, then why did I only get half of the guys I offered?

        Comment


        • #5
          Before this year league, the last league I was in was an OOTP4 league. In it the coach hiring was the same way. It didn't always make sense. There were some guys that when you made an offer simply said, "I don't like your organization" and they wouldn't sign with you no matter what.

          I don't believe there's a glitch, or a pattern or anything.

          I'm fine with letting the computer handle it. There's no advantage given to anyone. One day one owner might feel they got screwed, the next day it will be someone else.

          Like the budget thing, it is what it is. I think I'm the only one that voted for option 1. That being said we moved on as a league.

          Let's just have an official vote on this and majority rules.
          WINDY CITY PLAYBOYS
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          Originally posted by fsquid
          You guys should trade with Windy City.

          Comment


          • #6
            I'm not sure how the system works in game, but it may have something to do with who you offer to first and what your record may have been.

            For example:

            Team A (81-81) Offers:

            1. Smith
            2. Johnson
            3. Allen

            Team B (90-72) Offers:

            1. Smith
            2. Allen
            3. Ray

            Team C (100-62) Offers:

            1. Allen
            2. Johnson
            3. Smith

            Team A would be awarded Smith, Team B would get Allen, and Team C would get Johnson. Team A would then get Johnson, Team B would get Ray and Team C wouldn't get anyone because their list would be exhausted.

            Comment


            • #7
              I don't think it's by time either as soon after the league file was up I started making changes. Coincidentally, personnel was one of the first things I did. Once I made all my offers, I exported. I had a hunch that it went by first export (til Robster said otherwise) so I didn't export again in hopes I was right. I made a lot of moves (7-10?) and didn't get any of my guys. That makes sense if they pick based on where they want to be...however, it still doesn't explain why it shows on the transactions I got some guys I didn't get...that's where the bug is.

              I'm fine with letting the computer choose...it's no different than making offers to FA....I just feel like there's a bug somewhere in the system since it says I got guys I didn't.
              Dallas Snappers

              Pilsner Champs: 1984, 1986, 1995, 1996, 1997, 1998
              DL Wild card: 1992

              Comment


              • #8
                Originally posted by jmw1137
                I'm fine with letting the computer choose...it's no different than making offers to FA....I just feel like there's a bug somewhere in the system since it says I got guys I didn't.
                That's definitely a bug, but is just a cosmetic one that we can deal with. At this point, I'm just concerned there's something that says Team A gets a player over Team B 100% of the time.

                Comment


                • #9
                  I say we just deal with it, as is, at this point. From here forward, just use the Coaches and Scouts forum, and a first come first serve basis, like we've done in the past. I'd hate to see the league get held up...

                  Comment


                  • #10
                    As long as there's no predetermined list in game, I say we should just use that. I've had no issue with the way we've been using the forum, but if the game can handle it fairly, then it's the best option.
                    Washington Bats, 2013-

                    Comment


                    • #11
                      Originally posted by Sully
                      I say we just deal with it, as is, at this point. From here forward, just use the Coaches and Scouts forum, and a first come first serve basis, like we've done in the past. I'd hate to see the league get held up...
                      I say we use the in game feature. We have yet to find if the in game function has a clear-cut bias or unfairness about it while using the forums provides a clear disadvantage for people who can't get to the game or the boards at the same time as others.

                      Comment


                      • #12
                        Can't remember where it was mentioned but is there any way to rollback coaches/scouts to before the last sim? I don't mind if the guys get the guys they did get again but I fired about 1/2 my staff and am worried I won't get them back now.
                        Dallas Snappers

                        Pilsner Champs: 1984, 1986, 1995, 1996, 1997, 1998
                        DL Wild card: 1992

                        Comment


                        • #13
                          Originally posted by Squint
                          Originally posted by Sully
                          I say we just deal with it, as is, at this point. From here forward, just use the Coaches and Scouts forum, and a first come first serve basis, like we've done in the past. I'd hate to see the league get held up...
                          I say we use the in game feature. We have yet to find if the in game function has a clear-cut bias or unfairness about it while using the forums provides a clear disadvantage for people who can't get to the game or the boards at the same time as others.
                          I'm fine with that, too.

                          Comment


                          • #14
                            Ok, I just ran a test but have no clue what to make of the data. Can somebody else please take a look. I couldnt really detect any patterns except than one team didn't get anyone.

                            I took 3 teams and made offers with each of them to the same personnel. The offers were different in many cases, but the personnel didn't always take the best offer.

                            * = ended up with the personnel

                            boston -23
                            ft worth -24
                            huntington -19

                            gm
                            4/450
                            3/450 *
                            1/450

                            ma
                            1/500
                            3/500 *
                            4/500

                            bc
                            3/450 *
                            1/450
                            3/450

                            hc
                            3/270
                            4/270 *
                            1/270

                            pc
                            1/290
                            3/290 *
                            4/290

                            hs
                            1/220
                            3/220 *
                            4/220

                            sc
                            1/260
                            3/260 *
                            4/260

                            sc
                            3/240
                            4/240 *
                            1/240

                            sc
                            4/210 *
                            1/210
                            4/210

                            sc
                            3/230 *
                            1/230
                            3/230

                            sc
                            1/180
                            3/180 *
                            4/180

                            dc
                            1/270
                            4/270 *
                            3/270

                            Comment


                            • #15
                              What were the team's records (if any)?

                              Comment

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