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OOTP 9 Conversion/League File

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  • #16
    What are the exact steps to take to get this league set up in OOTP 9? As usual my first attempt was not a success.

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    • #17
      Originally posted by rubisco43 View Post
      so no need to keep v8 tho? i don't have any single player seasons going on or anything.
      Nope, no need.

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      • #18
        Originally posted by Riverman View Post
        What are the exact steps to take to get this league set up in OOTP 9? As usual my first attempt was not a success.
        Basically the same as this:

        http://www.simgamingnetwork.com/blb/html/guide.html

        Except it stores the files in: C:\Documents and Settings\<username>\My Documents\Out of the Park Developments\OOTP Baseball 9\saved_games

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        • #19
          Also, make sure you're all running on version 9.16. If not, re-download the setup file from here: http://www.ootpdevelopments.com/cms/...page=downloads

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          • #20
            SWEET!!! I am already loving OOTP 9. My team went from #9 in organizational prospects all the way up to #3!!!

            Future looks very bright in California right about now!!!
            California Kodiaks - GM - 1982-2013
            Brewmaster's Cups: 1987
            Import League Champions: 1987, 1989
            Porter Division Champions:
            1986, 1987, 1989, 1999
            , 2000
            Import League Wild Card: 2001, 2003, 2004

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            • #21
              Originally posted by Andrew View Post
              Yes, international scouting. The game creates hidden players that your scouts can find. This feature has been in since 2006 but you couldn't enable it unless you had done so at league creation, until now.
              Don"t you think this is a big change to make without discussing it at all with the group?

              When I first got the game, OOTP 2006 I think, I set up a solo league and used the hidden player feature. It was silly the way it worked. By sending most of your scouts on international scouting you'd find a good and sometimes great prospect every month or two. Within a few seasons, even one's AAA team was full of MLB ready talent.
              Maybe they have improved on this aspect of the game since then but in the beginning it was way way too easy to add good and even great prosepcts.

              It seems to me that this change has the potential to drastically reduce the skill level involved in operating a team. In the current system good drafting, smart trades and intelligent financial management are all crucial for success. The new system may turn it into more of a crap shoot with the rewards going to which team gets lucky in finding the best hidden players.

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              • #22
                Well, I'm certainly not putting any stock into anything yet... but with Magness off of the Top Players list and completely out of my BA system.... it's either flawed scouting.... or I officially take over the all-time greatest conversion crash title.
                The Great One!

                To many rings to count...

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                • #23
                  Eh. Top player list doesn't mean much. Romano Gonzalez is still on there.

                  And him being off the prospect list, probably because he is no longer considered a "prospect" after a full year in the bigs.
                  Wilmington Wildcats- 2057-
                  Seattle Pilots- 2017-2041
                  Washington Bats - 1979-2013

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                  • #24
                    Originally posted by Riverman View Post
                    Don"t you think this is a big change to make without discussing it at all with the group?

                    When I first got the game, OOTP 2006 I think, I set up a solo league and used the hidden player feature. It was silly the way it worked. By sending most of your scouts on international scouting you'd find a good and sometimes great prospect every month or two. Within a few seasons, even one's AAA team was full of MLB ready talent.
                    Maybe they have improved on this aspect of the game since then but in the beginning it was way way too easy to add good and even great prosepcts.

                    It seems to me that this change has the potential to drastically reduce the skill level involved in operating a team. In the current system good drafting, smart trades and intelligent financial management are all crucial for success. The new system may turn it into more of a crap shoot with the rewards going to which team gets lucky in finding the best hidden players.
                    A lot of people have asked for it in the past so I assumed it was something everyone wanted.

                    The problems you mentioned were the exact reasons we didn't enable it when we started. The chances of finding a good player have been drastically reduced.

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                    • #25
                      Originally posted by Clay View Post
                      Well, I'm certainly not putting any stock into anything yet... but with Magness off of the Top Players list and completely out of my BA system.... it's either flawed scouting.... or I officially take over the all-time greatest conversion crash title.
                      I think ootp 9 probably has different criteria for what is considered a prospect.

                      Also keep in mind that our scouts are basically starting fresh, I think. They might have some screwy ratings when it comes to prospects.

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                      • #26
                        Originally posted by Andrew View Post
                        Also, make sure you're all running on version 9.16. If not, re-download the setup file from here: http://www.ootpdevelopments.com/cms/...page=downloads

                        I assume by 9.16 you mean 9.1.6, which I now have. I followed all of the instructions in the earlier link but when I try to open brewers in OOTP 9 I get the message - "could not load world file" then when I click Ok on that one I get a new message "the loading of the database failed. It is either corrupt or a save game file from an old version".

                        Any thoughts on how to fix this?

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                        • #27
                          Originally posted by Clay View Post
                          Well, I'm certainly not putting any stock into anything yet... but with Magness off of the Top Players list and completely out of my BA system.... it's either flawed scouting.... or I officially take over the all-time greatest conversion crash title.
                          It looks to me that they changed the criteria for actually being a prospect. As far as I can see only 1 or 2 of the pitchers on the top 100 list have any BLB experience at all and the one guy I saw had only 6 BLB starts. So I think the reason Magness is off the list is that he is now a player not a prospect.

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                          • #28
                            Originally posted by Riverman View Post
                            I assume by 9.16 you mean 9.1.6, which I now have. I followed all of the instructions in the earlier link but when I try to open brewers in OOTP 9 I get the message - "could not load world file" then when I click Ok on that one I get a new message "the loading of the database failed. It is either corrupt or a save game file from an old version".

                            Any thoughts on how to fix this?
                            I'm getting the same thing.

                            EDIT: Alright, I got it. I had to download the whole OOTP9 file and overwrite my existing file for it to work. Try that Riverman.
                            Last edited by Ryan; 09-13-2008, 11:29 PM.

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                            • #29
                              I'm confused on money already (although I do like the new front office screen). I tried offering an extension to one of my guys (to see what it would say I have for extensions). It said I don't have anything. However, under the 'available funds' tab it says "$ for free agents" and has $16 million and then has $0 for extensions.

                              Any idea why it separates my money like that? Why can't I spent it how I want?

                              Also, any idea where they came up with $16 million for FAs? I see $91 mil as current budget, $84 mil as current payroll...so how do I have $16 mil for FAs? I'm definitely not complaining just trying to figure it out.
                              Dallas Snappers

                              Pilsner Champs: 1984, 1986, 1995, 1996, 1997, 1998
                              DL Wild card: 1992

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                              • #30
                                Originally posted by Riverman View Post
                                Don"t you think this is a big change to make without discussing it at all with the group?

                                When I first got the game, OOTP 2006 I think, I set up a solo league and used the hidden player feature. It was silly the way it worked. By sending most of your scouts on international scouting you'd find a good and sometimes great prospect every month or two. Within a few seasons, even one's AAA team was full of MLB ready talent.
                                Maybe they have improved on this aspect of the game since then but in the beginning it was way way too easy to add good and even great prosepcts.

                                It seems to me that this change has the potential to drastically reduce the skill level involved in operating a team. In the current system good drafting, smart trades and intelligent financial management are all crucial for success. The new system may turn it into more of a crap shoot with the rewards going to which team gets lucky in finding the best hidden players.
                                Good points- I've been just briefly looking at the OOTP boards and it seems like hidden players still isn't 100% solid yet.

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