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  • Minor League Roster Limits

    The purpose of raising the minor league roster limits to 30 players was to allow for a minor league DL since the game doesn't have one. I didn't intend for people to actually fill them unless necessary. This has caused 2 issues:

    - Teams who don't have a lot of players in their minors are finding it difficult to fill out their rosters. I know there's plenty of FA's available but it would take days to scroll through them and figure out who will accept a minor league deal. The reality is that most players who would accept a minor league deal retire if they go unsigned for more than a year. This leaves free agency with a bunch of players who should be in the minors, but won't accept minor league deals.
    - Teams have continuously gone over the limit forcing me to make transactions for them to continue the sim. This has actually become more of a problem than people leaving players on DFA.

    From this point forward, please limit each of your minor league teams to a maximum of 25 non injured players.

  • #2
    Done.
    Wilmington Wildcats- 2057-
    Seattle Pilots- 2017-2041
    Washington Bats - 1979-2013

    Comment


    • #3
      Cutting the fat huh?

      I can stand to lose 15 guys. Most are bums anyways.
      California Kodiaks - GM - 1982-2013
      Brewmaster's Cups: 1987
      Import League Champions: 1987, 1989
      Porter Division Champions:
      1986, 1987, 1989, 1999
      , 2000
      Import League Wild Card: 2001, 2003, 2004

      Comment


      • #4
        With this new rule implemented, I definitely think we need to change the length of the Amatuer Draft.

        15 rounds means 15 players, sometimes less, sometimes more. That means every year come June, each team needs to clear 15 spots at Single-A. Sometimes it takes a prospect two-three years at Single-A to get on the ball, and if we are only allowed 25 spots, it isn't realistic to have 15 rounds.

        Suggested Ideas
        :
        -Switch from 15 rounds to either 10-12 rounds.
        -When the draft class is added to the minors, teams are allowed to carry 30 at Single-A.

        I'm just looking at my Single-A roster right now. On my file, I am at 26/30 (I have a player hurt for seven months.) I am adding 17 prospects from this draft. The addition of these guys would put my roster at 43/30...meaning I would need to move up or cut 16 players. I see probably five guys that I would be OK with cutting and probably another five that could maybe make the jump to Double-A. But what about the other six? And we would have to go through this every June...

        Thoughts?
        Wilmington Wildcats- 2057-
        Seattle Pilots- 2017-2041
        Washington Bats - 1979-2013

        Comment


        • #5
          I agree with HGH on this one...

          Maybe you should just appoint someone to police the minors... violaters get heavy fines?
          California Kodiaks - GM - 1982-2013
          Brewmaster's Cups: 1987
          Import League Champions: 1987, 1989
          Porter Division Champions:
          1986, 1987, 1989, 1999
          , 2000
          Import League Wild Card: 2001, 2003, 2004

          Comment


          • #6
            Rookie league!

            Comment


            • #7
              No doubt!

              Ha... I'd love that. But... I think we'd have to wait till OOTP9 at the earliest... and that's even a question... because who knows if guys want another level to manage?

              I'm personally all for it... but I assume for some it might be a bigger hassle than its worth.
              California Kodiaks - GM - 1982-2013
              Brewmaster's Cups: 1987
              Import League Champions: 1987, 1989
              Porter Division Champions:
              1986, 1987, 1989, 1999
              , 2000
              Import League Wild Card: 2001, 2003, 2004

              Comment


              • #8
                Originally posted by Lintyfresh85 View Post
                ...because who knows if guys want another level to manage?
                I'll manage everyones.
                Wilmington Wildcats- 2057-
                Seattle Pilots- 2017-2041
                Washington Bats - 1979-2013

                Comment


                • #9
                  Kicking Diesel out of the league eliminates at least half of the roster issues we come across.

                  Comment


                  • #10
                    Originally posted by Sully View Post
                    Kicking Diesel out of the league eliminates at least half of the roster issues we come across.
                    Nobody wants that.

                    I don't think I have once gone over the 30-roster limit, at any level. DFA is another story...
                    Wilmington Wildcats- 2057-
                    Seattle Pilots- 2017-2041
                    Washington Bats - 1979-2013

                    Comment


                    • #11
                      Originally posted by dieselboy View Post
                      Nobody wants that.

                      I don't think I have once gone over the 30-roster limit, at any level. DFA is another story...
                      Speaking of DFA...I keep getting the "need to trim the roster" before I can continue my sim in my SP franchise.

                      Anybody have an easy explanation for waivers?

                      Comment


                      • #12
                        Done, my minor rosters are adjusted

                        Comment


                        • #13
                          Originally posted by dieselboy View Post
                          With this new rule implemented, I definitely think we need to change the length of the Amatuer Draft.

                          15 rounds means 15 players, sometimes less, sometimes more. That means every year come June, each team needs to clear 15 spots at Single-A. Sometimes it takes a prospect two-three years at Single-A to get on the ball, and if we are only allowed 25 spots, it isn't realistic to have 15 rounds.

                          Suggested Ideas
                          :
                          -Switch from 15 rounds to either 10-12 rounds.
                          -When the draft class is added to the minors, teams are allowed to carry 30 at Single-A.

                          I'm just looking at my Single-A roster right now. On my file, I am at 26/30 (I have a player hurt for seven months.) I am adding 17 prospects from this draft. The addition of these guys would put my roster at 43/30...meaning I would need to move up or cut 16 players. I see probably five guys that I would be OK with cutting and probably another five that could maybe make the jump to Double-A. But what about the other six? And we would have to go through this every June...

                          Thoughts?
                          If we reduced the draft to 10-12 rounds wouldn't that weaken the draft at the top and also reduce the number of players created in the draft pool? The latter would have the opposite affect to the one Andrew wants to accomplish by reducing the minor league roster limits.

                          I don't think it is a big problem that you may have to cut a few guys you'd rather keep. I think that is the whole point of the change - to force teams to release some players so that the new teams (and ones that have neglected their minor league systems for awhile) will have some players to sign that they might actually want.

                          Comment


                          • #14
                            I think it might me a good idea to let the A roster limits be above 25 for a few sims past the one in which the new crop of rookies join the teams though.

                            Comment


                            • #15
                              Originally posted by Riverman View Post
                              If we reduced the draft to 10-12 rounds wouldn't that weaken the draft at the top and also reduce the number of players created in the draft pool? The latter would have the opposite affect to the one Andrew wants to accomplish by reducing the minor league roster limits.

                              I don't think it is a big problem that you may have to cut a few guys you'd rather keep. I think that is the whole point of the change - to force teams to release some players so that the new teams (and ones that have neglected their minor league systems for awhile) will have some players to sign that they might actually want.
                              This is what I'm thinking. I'd rather have the draft set up to create players for 15-16 rounds, but maybe we only draft 10-12 rounds worth. This way we get to keep a deep draft, and the only guys that get left out are the scrubs at the end.

                              The way the game handles progression, we will still have the same number of guys make it and the same number wash out. We just wont waste as much time drafting scrubs at the end of the draft. If we only create guys for 10-12 rounds, the number of players that make it to the BLB will drop. So, unless anyone feels that we have to many impact players reaching the BLB, I think we should keep the created players set for whatever we have now.

                              Those leftovers that dont get drafted will then go to the FA list and give us more guys to fill out our minors, assuming they sign for Minor League deals, which history shows, they wont. But, I'd rather give 18-20 year olds a chance than washed up 26-29 year olds.

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