Markus explanation for this issue is that the game won't let you spend money that might get dished out in arbitration for next season. So using Los Alamos as an example he has:
Budget: 78,943944
Payroll: 81,484,040
Staff: 3,059,000
That adds up to...
Proj Budget Room: -5,599,096
He also has 13,594,572 in cash which means his total money available is: 7,995,476 (cash + proj budget room)
Basically the game thinks the players who are going to be eligible for arbitration and automatically renewed contracts are going to get more money than that 7,995,476 that he has available.
So our options are this:
1) These teams are out of luck and can't sign any players until they have the room in their budget to do so.
2) I can temporarily increase the teams that are having the problem's cash by $50,000,000 or so and trust the owners to plan ahead so they don't rack up a lot of debt.
Me offering contracts for these teams is not an option. It would be way too much work during free agency.
Budget: 78,943944
Payroll: 81,484,040
Staff: 3,059,000
That adds up to...
Proj Budget Room: -5,599,096
He also has 13,594,572 in cash which means his total money available is: 7,995,476 (cash + proj budget room)
Basically the game thinks the players who are going to be eligible for arbitration and automatically renewed contracts are going to get more money than that 7,995,476 that he has available.
So our options are this:
1) These teams are out of luck and can't sign any players until they have the room in their budget to do so.
2) I can temporarily increase the teams that are having the problem's cash by $50,000,000 or so and trust the owners to plan ahead so they don't rack up a lot of debt.
Me offering contracts for these teams is not an option. It would be way too much work during free agency.
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