http://ootp.oldredboat.com/news/html...al_report.html
Very cool. I'm going to be doing some work over the next couple weeks with financials. It's become clear that the way the game calculates merchandising revenue is flat out broken. Every team makes money and most make huge amounts of money, rendering the financial aspects useless.
Also, market size and fan loyalty seem to go up over time, but never go back down.
I think the best solution to this is to manually control market size, fan loyalty and merchandising revenue but I still have to work out the details.
Very cool. I'm going to be doing some work over the next couple weeks with financials. It's become clear that the way the game calculates merchandising revenue is flat out broken. Every team makes money and most make huge amounts of money, rendering the financial aspects useless.
Also, market size and fan loyalty seem to go up over time, but never go back down.
I think the best solution to this is to manually control market size, fan loyalty and merchandising revenue but I still have to work out the details.
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