Next SIM: Tues 10/21
- Files due by 8 am ET | 5 am PT, any later and you run the risk of missing the sim.
- HTML and utility in a bit
_____________________________
- DFA:
- Roster:
_____________________________
Simmed until Tuesday...the start of the playoffs.
Some playoff roster issue fixes...
"When you go to set your playoff roster, place any players still injured on the DL - that will make sure you get your injury replacements. If you don't do it this way, you may or may not. And be careful if there's someone on your DL who's going to be healthy midway through the playoffs, as it can be sometimes difficult to get him from the DL back on to your playoff roster. In older versions I had to option/waive enough players to get my "active roster" down to 24 before I could activate him. This bug may have been fixed."
ATTENTION TO ANYONE REPLACING INJURED PLAYERS!
Once you have removed the injured players to the disabled list, the very next player you move to the roster becomes the injury replacement player. No take backs
- Files due by 8 am ET | 5 am PT, any later and you run the risk of missing the sim.
- HTML and utility in a bit
_____________________________
- DFA:
- Roster:
_____________________________
Simmed until Tuesday...the start of the playoffs.
Some playoff roster issue fixes...
"When you go to set your playoff roster, place any players still injured on the DL - that will make sure you get your injury replacements. If you don't do it this way, you may or may not. And be careful if there's someone on your DL who's going to be healthy midway through the playoffs, as it can be sometimes difficult to get him from the DL back on to your playoff roster. In older versions I had to option/waive enough players to get my "active roster" down to 24 before I could activate him. This bug may have been fixed."
ATTENTION TO ANYONE REPLACING INJURED PLAYERS!
Once you have removed the injured players to the disabled list, the very next player you move to the roster becomes the injury replacement player. No take backs
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